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SpringFlow is esentially a digital Spring-sign, which from February to May, changes its characteristics to indicate how far gone spring is. With the aid of the Spring-sign, you navigate through time just like you would with a calendar. Its construction resembles a hollow ball, while the appearance of it depends on the user's interactions.

By tilting it, changes in sound, light, heat and cold will be produced. Based upon prior work in ubiquitous computing, SpringFlow incorporates old techniques to create something new. This paper describes the components, interaction, implementation, conceptual approach, but most of all the aesthetics.
©2003 Daniel Lindros & Eva Eriksson